Trent Vineyard Café Interior
Trent Vineyard Café (Update)
Trent Vineyard Café (Work in Progress)
My first go at subdivision surface modelling. Still a lot to do in the strap and the watch face but I kinda like this initial render.
0Final render time on this one ran to 5hrs 38mins plus an hour of minor photoshop tweaking. Click for larger image.
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So I’ve been working on this model for a little while now and I finally got round to rendering it out. Enjoy…
Here’s the un-textured versions:
0So here’s a quick cell-shaded OpenGL version. This is a little interior scene that I’ve had cooking for a while. I’ve not done a full render yet as I need to work on the texturing and lighting a bit more, particularly in the entrance. Enjoy.

Here’s a little sneak peak at something I’ve been working on… I’m still gonna try some lighting variations to get a couple of different images. This one was a great little model and helped me learn the art of UV mapping.
0I actually finished this a few days ago but I have had something else cooking since then so it’s taken me until now to post it. Click for a larger view.
0After learning how to successfully apply an image map to a model, I went back and added the Nescafé logo to my mug.
0I’m really getting into this 3D stuff…
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I’ve been messing around with some 3D stuff again to get myself up to speed before third year and this is one of the renders to come out of today’s sesh. Not really architectural this one but I was using it to look at some lighting/material stuff. Click the image for a larger version.
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