…the problem is that the audience must focus their eyes at the plane of the screen — say it is 80 feet away — but their eyes must converge at perhaps 10 feet away, then 60 feet, then 120 feet, and so on, depending on what the illusion is. So 3D films require us to focus at one distance and converge at another. And 600 million years of evolution has never presented this problem before. All living things with eyes have always focussed and converged at the same point.
This is a great article about 3D with a letter from one of the most respected film editors and sound designers in modern cinema, Walter Murch. Hit the source link to read the article.
Source: Chicago Sun-Times
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